tag:blogger.com,1999:blog-8453039695001732182.post1147584943008683521..comments2023-04-12T06:53:58.300-07:00Comments on Robert Burke Games: Barachiel - The Angel of BlessingRobert Burkehttp://www.blogger.com/profile/04710336805479295828noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-8453039695001732182.post-52681373627143471902012-04-13T10:19:01.119-07:002012-04-13T10:19:01.119-07:00Yeah, if the fourth-plus relics are free, Barachie...Yeah, if the fourth-plus relics are free, Barachiel would be too powerful with that alternate text. Is buying later relics for free an attempt to get players to buy those first three? Is it necessary? I wouldn't recommend changing the relic costs solely to change Barachiel, but it seems powerful on its own.Jason Baileyhttps://www.blogger.com/profile/08641054566997954332noreply@blogger.comtag:blogger.com,1999:blog-8453039695001732182.post-75681086003371977932012-04-13T07:57:25.401-07:002012-04-13T07:57:25.401-07:00I really like the idea of adding X number of holy ...I really like the idea of adding X number of holy points based on the number of relics.<br />I would only be concerned that it could tip the balance of power too much.<br /><br />Once a player gets 3 relics they can buy new relics for free, then they would easily be able to get 7 relics, and once they have 7, Barachiel would let them saint a soul every turn. It could make the card unstoppable.<br /><br />However, tweaking the amount, like an extra holy point for every 2 or 3 relics owned would be an easy way to balance it.Robert Burkehttps://www.blogger.com/profile/04710336805479295828noreply@blogger.comtag:blogger.com,1999:blog-8453039695001732182.post-28419695155524524002012-04-12T19:52:04.755-07:002012-04-12T19:52:04.755-07:00I definitely like the idea of this ability because...I definitely like the idea of this ability because it directs players toward a certain strategy. <br /><br />I think it may be more straightforward, however, to eliminate the last sentence. Although it is certainly beneficial, is it really necessary? (As an aside, I play Magic: The Gathering casually and read a lot about design. That heavily influences my opinions about complexity.) <br /><br />If proven necessary, one way to make Barachiel stronger without the last line is:<br /><br />"Whenever a holy relic is played, Barachiel can add X holy points among any number of souls. X is the number of holy relics in play."<br /><br />That certainly is more complex, but is more complex in a linear way rather than adding on the ability to prevent one unholy relic.Jason Baileyhttps://www.blogger.com/profile/08641054566997954332noreply@blogger.com